20:01:12: Creating resource group General
20:01:12: Creating resource group Internal
20:01:12: Creating resource group Autodetect
20:01:12: Registering ResourceManager for type Material
20:01:12: Registering ResourceManager for type Mesh
20:01:12: Registering ResourceManager for type Skeleton
20:01:12: MovableObjectFactory for type 'ParticleSystem' registered.
20:01:12: Loading library OgrePlatform.dll
20:01:12: OverlayElementFactory for type Panel registered.
20:01:12: OverlayElementFactory for type BorderPanel registered.
20:01:12: OverlayElementFactory for type TextArea registered.
20:01:12: Registering ResourceManager for type Font
20:01:12: ArchiveFactory for archive type FileSystem registered.
20:01:12: ArchiveFactory for archive type Zip registered.
20:01:12: DevIL version: Developer's Image Library (DevIL) 1.6.7 Oct 28 2005
20:01:12: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw 
20:01:12: Registering ResourceManager for type HighLevelGpuProgram
20:01:12: Registering ResourceManager for type Compositor
20:01:12: MovableObjectFactory for type 'Entity' registered.
20:01:12: MovableObjectFactory for type 'Light' registered.
20:01:12: MovableObjectFactory for type 'BillboardSet' registered.
20:01:12: MovableObjectFactory for type 'ManualObject' registered.
20:01:12: MovableObjectFactory for type 'BillboardChain' registered.
20:01:12: MovableObjectFactory for type 'RibbonTrail' registered.
20:01:12: Loading library .\RenderSystem_Direct3D9
20:01:12: D3D9 : Direct3D9 Rendering Subsystem created.
20:01:12: D3D9: Driver Detection Starts
20:01:12: D3D9: Driver Detection Ends
20:01:12: Loading library .\RenderSystem_GL
20:01:12: OpenGL Rendering Subsystem created.
20:01:12: Loading library .\Plugin_OctreeSceneManager
20:01:12: Loading library .\Plugin_CgProgramManager
20:01:12: Loading library .\Plugin_ParticleFX
20:01:12: Particle Emitter Type 'Point' registered
20:01:12: Particle Emitter Type 'Box' registered
20:01:12: Particle Emitter Type 'Ellipsoid' registered
20:01:12: Particle Emitter Type 'Cylinder' registered
20:01:12: Particle Emitter Type 'Ring' registered
20:01:12: Particle Emitter Type 'HollowEllipsoid' registered
20:01:12: Particle Affector Type 'LinearForce' registered
20:01:12: Particle Affector Type 'ColourFader' registered
20:01:12: Particle Affector Type 'ColourFader2' registered
20:01:12: Particle Affector Type 'ColourImage' registered
20:01:12: Particle Affector Type 'ColourInterpolator' registered
20:01:12: Particle Affector Type 'Scaler' registered
20:01:12: Particle Affector Type 'Rotator' registered
20:01:12: Particle Affector Type 'DirectionRandomiser' registered
20:01:12: Particle Affector Type 'DeflectorPlane' registered
20:01:12: *-*-* OGRE Initialising
20:01:12: *-*-* Version 1.2.0 (Dagon)
20:01:12: Creating resource group Bootstrap
20:01:12: Added resource location '../../media/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
20:01:12: Added resource location '../../media/vehicles/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/objects/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/pixmaps/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/materials/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/gui/common/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/particles/' of type 'FileSystem' to resource group 'General'
20:01:12: Added resource location '../../media/pixmaps/skybox.zip' of type 'Zip' to resource group 'General'
20:01:12: Added resource location '../../media/pixmaps/baseskybox1.zip' of type 'Zip' to resource group 'General'
20:01:12: Added resource location '../../media/pixmaps/skybox2.zip' of type 'Zip' to resource group 'General'
20:01:12: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
20:01:12: D3D9 : RenderSystem Option: Anti aliasing = None
20:01:12: D3D9 : RenderSystem Option: Floating-point mode = Fastest
20:01:12: D3D9 : RenderSystem Option: Full Screen = No
20:01:13: D3D9 : RenderSystem Option: Rendering Device = RADEON 9800 PRO
20:01:13: D3D9 : RenderSystem Option: VSync = Yes
20:01:13: D3D9 : RenderSystem Option: Video Mode = 1024 x 768 @ 32-bit colour
20:01:14: D3D9 : Subsystem Initialising
20:01:14: D3D9RenderSystem::createRenderWindow "CUV - Crash Utility Vehicle", 1024x768 windowed  miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 useNVPerfHUD=false vsync=true 
20:01:14: D3D9 : Created D3D9 Rendering Window 'CUV - Crash Utility Vehicle' : 1024x768, 32bpp
20:01:14: Registering ResourceManager for type Texture
20:01:14: Registering ResourceManager for type GpuProgram
20:01:14: RenderSystem capabilities
20:01:14: -------------------------
20:01:14:  * Hardware generation of mipmaps: yes
20:01:14:  * Texture blending: yes
20:01:14:  * Anisotropic texture filtering: yes
20:01:14:  * Dot product texture operation: yes
20:01:14:  * Cube mapping: yes
20:01:14:  * Hardware stencil buffer: yes
20:01:14:    - Stencil depth: 8
20:01:14:    - Two sided stencil support: yes
20:01:14:    - Wrap stencil values: yes
20:01:14:  * Hardware vertex / index buffers: yes
20:01:14:  * Vertex programs: yes
20:01:14:    - Max vertex program version: vs_2_0
20:01:14:  * Fragment programs: yes
20:01:14:    - Max fragment program version: ps_2_0
20:01:14:  * Texture Compression: yes
20:01:14:    - DXT: yes
20:01:14:    - VTC: no
20:01:14:  * Scissor Rectangle: yes
20:01:14:  * Hardware Occlusion Query: yes
20:01:14:  * User clip planes: yes
20:01:14:  * VET_UBYTE4 vertex element type: yes
20:01:14:  * Infinite far plane projection: yes
20:01:14:  * Hardware render-to-texture: yes
20:01:14:  * Floating point textures: yes
20:01:14:  * Non-power-of-two textures: yes
20:01:14:  * Volume textures: yes
20:01:14:  * Multiple Render Targets: 4
20:01:14:  * Max Point Size: 256
20:01:14: ***************************************
20:01:14: *** D3D9 : Subsystem Initialised OK ***
20:01:14: ***************************************
20:01:14: ResourceBackgroundQueue - threading disabled
20:01:14: Particle Renderer Type 'billboard' registered
20:01:14: Added resource location '../../media/gui/base' of type 'FileSystem' to resource group 'General'
20:01:14: Texture: vanilla.tga: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
20:01:14: Texture: CUVSplash.png: Loading 1 faces(PF_B8G8R8,2048x768x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x768x1.
20:01:14: Texture: CUVMainMenu.png: Loading 1 faces(PF_B8G8R8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x256x1.
20:01:14: Texture: CUVLoading.png: Loading 1 faces(PF_B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
20:01:14: Texture: CUVcount.png: Loading 1 faces(PF_A8B8G8R8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1.
20:01:14: Texture: CUVnoprev.png: Loading 1 faces(PF_A8B8G8R8,320x240x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,320x240x1.
20:01:14: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:01:14: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
20:01:14: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:01:14: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
20:01:14: TerrainSceneManager: Registered a new PageSource for type Heightmap
20:01:14: Creating viewport on target 'CUV - Crash Utility Vehicle', rendering from camera 'baseCamera', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
20:01:14: Viewport for camera 'baseCamera', actual dimensions L: 0 T: 0 W: 1024 H: 768
20:01:14: Parsing scripts for resource group Autodetect
20:01:14: Finished parsing scripts for resource group Autodetect
20:01:14: Parsing scripts for resource group Bootstrap
20:01:14: Parsing script OgreCore.material
20:01:14: Parsing script OgreProfiler.material
20:01:14: Parsing script Ogre.fontdef
20:01:14: Parsing script OgreDebugPanel.overlay
20:01:14: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
20:01:14: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
20:01:14: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8B8G8R8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
20:01:14: Font TrebuchetMSBoldusing texture size 512x512
20:01:14: Info: Freetype returned null for character 160 in font TrebuchetMSBold
20:01:14: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
20:01:14: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
20:01:14: Parsing script OgreLoadingPanel.overlay
20:01:14: Finished parsing scripts for resource group Bootstrap
20:01:14: Parsing scripts for resource group General
20:01:14: Parsing script Examples.program
20:01:14: Parsing script ball.material
20:01:14: Parsing script cgmuzzleflash.material
20:01:14: Error in material CGMuzzleFlash at line 10 of cgmuzzleflash.material: Unrecognised command: depth_test
20:01:14: Parsing script cgshot.material
20:01:14: Parsing script cgturretbarrel.material
20:01:14: Parsing script cgturretspinner.material
20:01:14: Parsing script decal.material
20:01:14: Parsing script Examples-Advanced.material
20:01:15: Parsing script gemini_chassis.material
20:01:15: Parsing script gemini_spoiler.material
20:01:15: Parsing script gemini_wheel.material
20:01:15: Error in material WheelMaterial at line 407 of gemini_wheel.material: Bad specular attribute, double parameter statement must be 'vertexcolour <shininess>'
20:01:15: Parsing script Grasshopper.material
20:01:15: Parsing script jeep_body.material
20:01:15: Parsing script jeep_wheell.material
20:01:15: Parsing script jeep_wheelr.material
20:01:15: Parsing script los-phobos.material
20:01:15: Error in material CUV/los-phobos-multi at line 75 of los-phobos.material: Unrecognised command: technique
20:01:15: Error in material CUV/los-phobos-multi at line 76 of los-phobos.material: Unrecognised command: {
20:01:15: Parsing script missile.material
20:01:15: Parsing script mturretbarrel.material
20:01:15: Parsing script Ogre.material
20:01:15: Parsing script particles.material
20:01:15: Parsing script rock1.material
20:01:15: Parsing script Skybox.material
20:01:15: Parsing script turretbase.material
20:01:15: Parsing script turrettrunk.material
20:01:15: Parsing script Wheel.material
20:01:15: Parsing script base.particle
20:01:15: Parsing script Example-Water.particle
20:01:15: Parsing script Example.particle
20:01:15: Parsing script smoke.particle
20:01:15: Finished parsing scripts for resource group General
20:01:15: Parsing scripts for resource group Internal
20:01:15: Finished parsing scripts for resource group Internal
20:01:15: WARNING: Texture instance 'Ogre/ShadowTexture0' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
20:01:15: Creating viewport on target 'rtt/1973568', rendering from camera 'Ogre/ShadowTextureCam0', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
20:01:15: Viewport for camera 'Ogre/ShadowTextureCam0', actual dimensions L: 0 T: 0 W: 512 H: 512
20:01:15: Win32Input8: DirectInput Activation Starts
20:01:15: Win32Input8: Establishing keyboard input.
20:01:15: Win32Input8: Keyboard input established.
20:01:15: Win32Input8: Initializing mouse input in immediate mode.
20:01:15: Win32Input8: Mouse input in immediate mode initialized.
20:01:15: Win32Input8: DirectInput OK.
20:01:15: Texture: spot_shadow_fade.png: Loading 1 faces(PF_B8G8R8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
20:01:20: Texture: ../../media/levels/los-phobos/preview.jpg: Loading 1 faces(PF_B8G8R8,320x240x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,320x240x1.
20:01:22: Added resource location '../../media/levels/smooth-hills' of type 'FileSystem' to resource group 'General'
20:01:23: Added resource location '../../media/vehicles/Gemini' of type 'FileSystem' to resource group 'General'
20:01:23: Mesh: Loading Gemini_Body.mesh.
20:01:23: Can't assign material Gemini_Body to SubEntity of Gemini1_Entity because this Material does not exist. Have you forgotten to define it in a .material script?
20:01:23: Mesh: Loading Gemini_Wheel.mesh.
20:01:23: Texture: rengas.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
20:01:24: Texture: geminiWheelNormalMap.png: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
20:01:24: Texture: nm.png: Loading 6 faces(PF_B8G8R8,128x128x1) with  hardware generated mipmaps from multiple Images. Internal format is PF_X8R8G8B8,128x128x1.
20:01:24: Mesh: Loading Gemini_Chassis.mesh.
20:01:24: Texture: gemini_chassis.png: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Mesh: Loading ball.mesh.
20:01:24: Mesh: Loading Gemini_spoiler.mesh.
20:01:24: Texture: skybox2_fr.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: skybox2_bk.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: skybox2_lf.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: skybox2_rt.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: skybox2_up.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: skybox2_dn.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: TerrainSceneManager: Activated PageSource Heightmap
20:01:24: Texture: grass.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: alpha2.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:24: Texture: grass2.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:24: Texture: alpha.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:25: Texture: dirt.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:25: Texture: light.jpg: Loading 1 faces(PF_B8G8R8,1024x1024x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
20:01:25: Texture: smoke1.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
20:01:25: Texture: jet.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:25: Mesh: Loading Rock1.mesh.
20:01:25: Mesh: Loading turretbase.mesh.
20:01:25: Mesh: Loading turrettrunk.mesh.
20:01:25: Mesh: Loading cgturretbarrel.mesh.
20:01:25: Mesh: Loading cgturretspinner.mesh.
20:01:25: Mesh: Loading CGMuzzleFlash.mesh.
20:01:25: Texture: frame_0.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:25: Texture: frame_1.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:25: Texture: frame_2.png: Loading 1 faces(PF_A8B8G8R8,512x512x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
20:01:31: Mesh: Loading CGBullet.mesh.
20:01:31: Texture: bullet.png: Loading 1 faces(PF_A8B8G8R8,512x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x32x1.
20:02:39: Removed resource location ../../media/levels/smooth-hills
20:02:39: Added resource location '../../media/levels/smooth-hills' of type 'FileSystem' to resource group 'General'
20:02:40: Removed resource location ../../media/vehicles/Gemini
20:02:40: Added resource location '../../media/vehicles/Gemini' of type 'FileSystem' to resource group 'General'
20:02:40: Can't assign material Gemini_Body to SubEntity of Gemini6_Entity because this Material does not exist. Have you forgotten to define it in a .material script?
20:02:40: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 6
Function: OctreeSceneManager::createSceneNode
Description: A scene node with the name GeminiChassis-systemnode already exists. 
File: \Sdk\Ogre\ogrenew-dagon\PlugIns\OctreeSceneManager\src\OgreOctreeSceneManager.cpp
Line: 537
Stack unwinding: <<beginning of stack>>
20:02:42: Removed resource location ../../media/vehicles/Gemini
20:02:42: Render Target 'rtt/1973568' Average FPS: 59.5664 Best FPS: 60.2172 Worst FPS: 2.32831e-07
20:02:42: *-*-* OGRE Shutdown
20:02:42: *-*-* OGRE Shutdown
20:02:42: Unregistering ResourceManager for type Compositor
20:02:42: Unregistering ResourceManager for type Font
20:02:42: Unregistering ResourceManager for type Skeleton
20:02:42: Unregistering ResourceManager for type Mesh
20:02:42: Unregistering ResourceManager for type HighLevelGpuProgram
20:02:42: Unloading library .\Plugin_ParticleFX
20:02:42: Unloading library .\Plugin_CgProgramManager
20:02:42: Unloading library .\Plugin_OctreeSceneManager
20:02:42: *** Stopping Win32GL Subsystem ***
20:02:42: Unloading library .\RenderSystem_GL
20:02:42: Render Target 'CUV - Crash Utility Vehicle' Average FPS: 59.6162 Best FPS: 60.3363 Worst FPS: 2.32831e-07
20:02:42: D3D9 : Shutting down cleanly.
20:02:42: Unregistering ResourceManager for type Texture
20:02:42: Unregistering ResourceManager for type GpuProgram
20:02:42: D3D9 : Direct3D9 Rendering Subsystem destroyed.
20:02:42: Unloading library .\RenderSystem_Direct3D9
20:02:42: Unregistering ResourceManager for type Material
20:02:42: Unloading library OgrePlatform.dll
